Reference documents

The wiki does NOT allow spreadsheets to be hosted here, so you'll have to get that in email as before!

Game Rules

 * RQ bonuses.pdf
 * charsheet.pdf
 * Here are the classic RQ2 charts but in a more vertical format for easy of printing/use
 * 2nd edition rules - bad link... trying to find a new one now

Spreadsheet Basics
I thought there might be some confusion on how to use the spreadsheet, so here's a micro-tutorial on the WEAPON section (thought most of the info applies to the rest!)




 * Any part of the sheet that's shaded is meant to be typed in. All white parts are left alone.
 * The light blue background is your ACTUAL SKILL. This is what you look at when attempting to level up a skill check and isn't used in combat. (This applies to other skills as well.)
 * The BOLD number is the TOTAL SKILL. This is what you roll against when trying to hit and/or block something! (This applies to other skills as well.)
 * The green background is if you have a weapon that gets a permanent bonus/penalty of some sort.
 * SR - this is the TOTAL strike rank. This is when you go in the round assuming you haven't done any actions to slow this down (like casting a spell beforehand.)
 * Imp/Crit/Fumb - In addition to the chance to hit, there's a chance to do bonus damage or get other special effects. If you roll under or equal to Imp, you get an IMPALE effect. If you roll under or equal to Crit, you get a CRITICAL effect. If you roll Fumb or higher, you have FUMBLED the attack!