Mankar the Mountain

Mankar the Mountain
Mankar's nickname is self-proclaimed but is generally accepted as he's large even among other large men. He currently serves as the leader of the stead in general and the FirstBorn in particular. As such, he has many, many, many goals... some very, very long term!

His personality is very much like his idol: Orlanth. Brave, loyal, adventurous... quick to action but willing to shoulder any consequences thereof.

Goals (short term or continuous)

 * Learn weaknesses of vampires to prepare for battle!
 * Melt and reforge the cursed crown (will be worth 2700L - possibly more with a good roll)
 * Give (cursed) lead coin to Esrolia priestess to give to her Troll priestess friend so they can hunt down the Tusk Riders that DARED to taint the lead
 * Learn/practice Storm Speech and Mapmaking
 * Give saved seeds to Apple Goddess (or representative thereof)
 * Ask Mantis about making Mankar a big stone chair
 * Start putting points into Orlanthi Rune Magic (e.g. Telekinesis, Teleportation, Wind Words, Guided Teleportation, Dark Walk)

Goals (medium term)

 * Find the Open-handed Market and get iron boots (he's seven years out from becoming a Runelord so no rush) - The hit areas covered are left leg and right leg.
 * Increase trade for the stead while still remaining low-key
 * Figure out if it's okay to free the Trickster and make use of him
 * Establish contacts nearby to keep track of Lunar activity
 * Become an Orlanth Runelord respected by all!

Goals (very long term)

 * Destroy the Lunar Empire
 * Pull the Red Moon down from the skies with his net